26 Nov One Point Perspective
One point perspective is one of the useful techniques in design sketching. In this post i will show you few simple things on one point perspective drawing. I will not go into too much detail, as there are many more tutorials and posts about it, but I hopefully will link this post to my next one, which will be about drawing cars in one point perspective.
One point perspective is simply a linear drawing with one vanishing point. vanishing point is always located on the horizon line. When sketching you can start by locating the vanishing point first, or drawing the horizon and then place the vanishing point. You have to experiment which way works best for you. To me, I always indicate the vanishing point and then build up the forms and shapes that I draw, you can forget about the horizon line to be honest. When design sketching it is the last thing you worry about. Concentrate on the creativity and overall proportions and scale.
To make things easier, I coloured sky and ground. It makes more sense now and easier to distinguish what is what (vanishing point, objects in space are more distinct). Bear in mind that vanishing point could be anywhere on the paper, left or right, top or bottom, it will thus determine the way you will present you object in space.
Object A – For example, if you want to look at your object from top and show its top view then vanishing point has to be located above the object. It is called bird’s eye view. As if you the viewer is a bird and looking to an object from distance.
Object B– If you want to show the bottom of your object, as if it’s floating or flying object in the space, then you’d put the vanishing point below the object. An example of this would be standing on the ground and looking up into objects in real life.
Object C and D – Image explains itself very well. Vanishing point is located neither on top or bottom of these objects, hence you do not see their top or bottom sides. I would say this positioning used commonly by design sketchers, but i might be wrong. I use it a lot though.
(one more thing, object height will matter hugely, just experiment yourself and see what will happen when you play with object height)
Let’s get back to some theory. Objects in real space have 3 dimension. Height, width, and depth. When sketching in one point perspective, width and height of the objects are perpendicular to each other. What i mean is they are at 90′ (degrees) to each other. To demonstrate this, in the picture below i highlighted the width of the objects in red. It is a straight line and parallel to horizon line.
Image below shows both dimensions combined, object height (green) and its width (red). Again, they are at 90 degrees to each other, straight, and simple.
Picutre below will hopefully explain one point perspective in a nutshell. Object depth, highlighted in yellow, will always point to the direction of vanishing point. But you have to understand one thing, you do not draw your object first and determine where the vanishing point is, you have to do it the other way around. You put a dot on the paper, and then create the objects. But there is no specific rule for this technique, you have to do what is comfortable for you, theory is a theory, but in practice everyone does it differently, so keep practising and you will find your own short cuts and techniques.
In the next up coming tutorials, I will show you how to draw a car in one point perspective using techniques that I described here, so stay tuned, subscribe, bookmark, and reach me on my Youtube Channel and Instagram. Keep practising!